
Do not give the enemy the chance to shoot you from behind while he regains consciousness. If it does, it indicates that the enemy is still alive, and you must shoot him again. Make sure to aim your crosshairs at him and see if it turns red. Instead, the grenade will explode and not damage you at all.Įven after you shoot the enemy, he may still be alive. If the indicator points that a grenade has landed near you, but you are taking cover behind a wall, you do not need to run away. The grenade indicator is useful, however, you do not have to run away from it every time. Move forward until you fall down under the map. There is a location where floor goes into an angle. Use this smoke cover to fall back to the nearest safe position where you can regroup or hide and pick the Nazis off from afar.Īt the first level when you get off the boat at the start, get to the rope at the top. If not, throw a smoke grenade and shift between crouch and crawl positions, laying cover fire and stall some time for the smoke grenade to spread before the Nazis rush in. Let your allies lay some fire, if there are any. Use small blocks or small bulges of hills as cover and crawl, because you do not get points for kills, so do not take the Nazis head on. However, Veteran mode does not improve the enemy's aim or strategy. In Veteran mode, your life expectancy is cut to three or four shots until you die. Every bunker has one so you do not have to worry about ammunition. Pick up the scoped Gheher43 from the first bunker that you blow down the door to. Capture Hill 400 mission: Recommended weapon.Note: You must climb on the window ledge a certain distance to shoot out and throw grenades. You will be in a room where you can see out from, but other people cannot see you. Look to the right and jump through the shutters. Once you go a very short distance onto the invisible ledge next to the shutter, runĪnd jump onto the roof ledge in front of you. Look to the right and hug the wall tightly while moving forward. Go where the turret is in the building that is not blown up. Remember that it only works if the player is directly on top of the MG 42.


He will be almost invincible, requiring two or three grenades directly on him to kill him. He should be invisible but still able to shoot the turret.
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When the jumping player is in mid-air, have the other player get on the MG 42. The player on the MG 42 must face out the window. Have the other player start jumping behind him. Have one player jump on top of the MG 42. This is the building that is not destroyed. Stalingrad, Russia, Get on top of farm.Determining if enemies are still alive.Capture Hill 400 mission: Recommended weapon.Continued abuse of our services will cause your IP address to be blocked indefinitely. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.

